resolvePrefabRoots
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resolvePrefabRoots(
scene,read):Promise<(ref) =>PrefabRoot|null>
Defined in: residency/cutWorld.ts:124
Read every prefab scene instances, and answer where each one’s root sits.
A synchronous lookup, resolved up front, because the partition is pure and one that could await inside it would not be. Both hosts come through here; they differ only in how the bytes are fetched.
Parameters
Section titled “Parameters”(ref) => Promise<unknown>
Returns
Section titled “Returns”Promise<(ref) => PrefabRoot | null>