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SlideCast

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SlideCast = (ox, oy, dx, dy) => SlideHit | null

Defined in: physics/CharacterController.ts:118

Sweep the character shape from (ox,oy) by (dx,dy) (pixels) and return the nearest hit that blocks it, or null for a clear path. Self-collision and the mask filter are the caller’s responsibility.

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SlideHit | null