跳转到内容

MoveAndSlideParams

此内容尚不支持你的语言。

Defined in: physics/CharacterController2D.ts:131

floorMaxAngle: number

Defined in: physics/CharacterController2D.ts:140


maxSlides: number

Defined in: physics/CharacterController2D.ts:141


motionX: number

Defined in: physics/CharacterController2D.ts:134


motionY: number

Defined in: physics/CharacterController2D.ts:135


skinWidth: number

Defined in: physics/CharacterController2D.ts:142


slideOnCeiling: boolean

Defined in: physics/CharacterController2D.ts:144


snapLength: number

Defined in: physics/CharacterController2D.ts:143


startX: number

Defined in: physics/CharacterController2D.ts:132


startY: number

Defined in: physics/CharacterController2D.ts:133


upX: number

Defined in: physics/CharacterController2D.ts:138


upY: number

Defined in: physics/CharacterController2D.ts:139


velX: number

Defined in: physics/CharacterController2D.ts:136


velY: number

Defined in: physics/CharacterController2D.ts:137


wasOnFloor: boolean

Defined in: physics/CharacterController2D.ts:145