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TerrainPlugin

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Defined in: sdk/src/terrain/terrainPlugin.ts:637

new TerrainPlugin(): TerrainPlugin

TerrainPlugin

readonly activeWhen: ComponentDef<TerrainData>[]

Defined in: sdk/src/terrain/terrainPlugin.ts:640

No terrain, no work; the frame after the last one goes still runs its sweep.

Plugin.activeWhen


name: string = 'terrain'

Defined in: sdk/src/terrain/terrainPlugin.ts:638

Plugin.name

build(app): void

Defined in: sdk/src/terrain/terrainPlugin.ts:649

App

void

Plugin.build


cleanup(app?): void

Defined in: sdk/src/terrain/terrainPlugin.ts:695

Releases acquired resources on quit or a failed build; must tolerate a partially completed build.

App

void

Plugin.cleanup