bucketOverridesByEntity
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bucketOverridesByEntity(
overrides):Map<string,PrefabOverride[]>
Defined in: prefab/override.ts:29
Group overrides by their target entity once so flatten can apply each entity’s overrides in O(K) instead of O(N×M) per scene tree.
Parameters
Section titled “Parameters”overrides
Section titled “overrides”readonly PrefabOverride[]
Returns
Section titled “Returns”Map<string, PrefabOverride[]>