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bucketOverridesByEntity

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bucketOverridesByEntity(overrides): Map<string, PrefabOverride[]>

Defined in: prefab/override.ts:29

Group overrides by their target entity once so flatten can apply each entity’s overrides in O(K) instead of O(N×M) per scene tree.

readonly PrefabOverride[]

Map<string, PrefabOverride[]>