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screenRay

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screenRay(screenX, screenY, inverseVP, vpX, vpY, vpW, vpH): WorldRay

Defined in: ui/util/math.ts:57

number

number

Float32Array

number

number

number

number

WorldRay

core-ui.ts

The stable UI surface promoted into the top-level esengine namespace (text, UINode box visuals, interaction, layout, theme).

This is the curated public UI API. The complete UI module surface — which also includes low-level text/atlas internals and engine-internal composition glue (e.g. EntityStateMap, ensureComponent) — lives in ./ui and is imported module-directly by the SDK code that needs it. Those internals are intentionally NOT re-exported here, so the public esengine namespace stays a stable, intentional surface.

Re-exported wholesale by core.ts.