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DragonBonesWrappedAPI

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Defined in: dragonbones/DragonBonesModuleLoader.ts:18

createInstance(handle, armatureName): number

Defined in: dragonbones/DragonBonesModuleLoader.ts:26

number

string

number


destroyInstance(instanceId): void

Defined in: dragonbones/DragonBonesModuleLoader.ts:27

number

void


fadeInAnimation(instanceId, name, fadeSeconds, playTimes): number

Defined in: dragonbones/DragonBonesModuleLoader.ts:30

number

string

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number

number


getAnimations(instanceId): string

Defined in: dragonbones/DragonBonesModuleLoader.ts:35

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string


getArmatures(handle): string

Defined in: dragonbones/DragonBonesModuleLoader.ts:22

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string


getAtlasImageName(handle): string

Defined in: dragonbones/DragonBonesModuleLoader.ts:23

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string


getBounds(instanceId, xPtr, yPtr, wPtr, hPtr): void

Defined in: dragonbones/DragonBonesModuleLoader.ts:44

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void


getLastError(): string

Defined in: dragonbones/DragonBonesModuleLoader.ts:20

string


getMeshBatchCount(instanceId): number

Defined in: dragonbones/DragonBonesModuleLoader.ts:37

number

number


getMeshBatchData(instanceId, batchIndex, verticesPtr, indicesPtr, textureIdPtr, blendModePtr): void

Defined in: dragonbones/DragonBonesModuleLoader.ts:40

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void


getMeshBatchIndexCount(instanceId, batchIndex): number

Defined in: dragonbones/DragonBonesModuleLoader.ts:39

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getMeshBatchVertexCount(instanceId, batchIndex): number

Defined in: dragonbones/DragonBonesModuleLoader.ts:38

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loadSkeleton(skeletonPtr, skeletonLen, atlasPtr, atlasLen): number

Defined in: dragonbones/DragonBonesModuleLoader.ts:19

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playAnimation(instanceId, name, playTimes): number

Defined in: dragonbones/DragonBonesModuleLoader.ts:29

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string

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number


runtimeVersion(): number

Defined in: dragonbones/DragonBonesModuleLoader.ts:45

number


setAtlasTexture(handle, textureId): void

Defined in: dragonbones/DragonBonesModuleLoader.ts:24

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number

void


setColor(instanceId, r, g, b, a): void

Defined in: dragonbones/DragonBonesModuleLoader.ts:33

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void


setTimeScale(instanceId, scale): void

Defined in: dragonbones/DragonBonesModuleLoader.ts:32

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number

void


stopAnimation(instanceId, name): void

Defined in: dragonbones/DragonBonesModuleLoader.ts:31

number

string

void


unloadSkeleton(handle): void

Defined in: dragonbones/DragonBonesModuleLoader.ts:21

number

void


update(instanceId, dt): void

Defined in: dragonbones/DragonBonesModuleLoader.ts:34

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number

void