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replay

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replay(scope, body): ReplayReport

Defined in: ecs/speculation.ts:166

Run the same step twice from the same state, over the three surfaces this scope aligns; both runs are taken back. A predicted step already promises to depend “only on world state + actions + dt” (replication/client.ts), and nothing held it to that — a clock or a random source reads green until desync.

SpeculationScope

(commands) => SpeculationOutcome

ReplayReport