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AnimatorIK

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Defined in: animation/animatorIK.ts:37

optional axis?: "x" | "y" | "z"

Defined in: animation/animatorIK.ts:50

look-at: the tip’s own axis that ends up pointing at the target.


kind: AnimatorIKKind

Defined in: animation/animatorIK.ts:38


optional parameter?: string

Defined in: animation/animatorIK.ts:46

A float parameter scaling weight — how a game fades a constraint in.


optional pole?: string

Defined in: animation/animatorIK.ts:48

two-bone: a joint the middle one bends towards. Absent keeps its own bend.


target: string

Defined in: animation/animatorIK.ts:42

What it should reach, or look at, named the same way.


tip: string

Defined in: animation/animatorIK.ts:40

The joint the chain ends at, by the childPath a clip names it with.


optional weight?: number

Defined in: animation/animatorIK.ts:44

0 leaves the pose alone, 1 puts the tip on the target.