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RainUpright

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const RainUpright: ComponentDef<RainUprightData>

Defined in: sdk/src/render/rainShelter.ts:72

Marks a sprite that STANDS on the ground (a character, a trunk, a crate), so the 2D rain’s rings, splashes and wet darkening are not drawn over it. The rain is laid over the finished picture and cannot tell a character from the floor under them; this tells it. Falling streaks still cross it.