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selectBlendStop

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selectBlendStop(blend, value): AnimatorBlendStop | null

Defined in: animation/motion.ts:354

The stop a 1D blend selects for value: the greatest threshold at or below it, clamped up to the lowest when the parameter sits under them all. This is what a motion that can only be SWITCHED to gets — a sprite sheet has no meaning halfway between two clips — while one that states values is mixed instead.

AnimatorBlend1DMotion

number

AnimatorBlendStop | null