BoneConstraintKind
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constBoneConstraintKind:object
Defined in: sdk/src/rig2d/rig2dPlugin.ts:61
What a BoneConstraint2D does.
Type Declaration
Section titled “Type Declaration”CopyPosition
Section titled “CopyPosition”
readonlyCopyPosition:2=2
Stand on source’s world position.
CopyRotation
Section titled “CopyRotation”
readonlyCopyRotation:1=1
Take source’s world rotation, plus offset.
LimitRotation
Section titled “LimitRotation”
readonlyLimitRotation:0=0
Keep the bone’s local rotation between min and max. An IK chain through this bone keeps to them too.
LookAt
Section titled “LookAt”
readonlyLookAt:3=3
Point +x at source, plus offset.