trimTextureCache
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trimTextureCache():
number
Defined in: resourceManager.ts:109
Free every evictable cached texture now (memory pressure). Held textures and the budget are untouched; the warm cache refills as textures are released afterwards. The engine calls this on OS memory warnings — call it yourself before a known memory spike (e.g. a huge one-off allocation). Returns the number of textures freed (0 when uninitialized / mocked).
Returns
Section titled “Returns”number