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WorldResidencyReport

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Defined in: residency/report.ts:25

assetRefsByCell: Record<string, number>

Defined in: residency/report.ts:71

Acquisitions each resident cell still owes. Zero after it unloads.


authoredCellEntityCounts: Record<string, number>

Defined in: residency/report.ts:73

What the cook put in each cell — the number a live count is checked against.


cancelCount: number

Defined in: residency/report.ts:57


cancelledRefs: number

Defined in: residency/report.ts:61

Acquisitions given back by discarding readiness — not by unloading.


cellCount: number

Defined in: residency/report.ts:28


cellEntityCounts: Record<string, number>

Defined in: residency/report.ts:67

Live entities each resident cell owns. Absent from the map = not resident.


cellRenderCounts: Record<string, number>

Defined in: residency/report.ts:69

Of those, how many draw anything.


cellRows: Record<string, object[]>

Defined in: residency/report.ts:79

Each resident cell’s authored rows and the handle each one currently has. The row survives a reload and the handle does not, which is the difference between an identity and a way to reach something that exists.


cells: object[]

Defined in: residency/report.ts:36

Where the cells ARE, in manifest order — the ground each name stands for.

Every other list here is names, and a name cannot be drawn. A reader that had to find the coordinates elsewhere would be reading a second copy of the partition, which agrees with this one only until one of them moves.

name: string

x: number

z: number


cellSize: number

Defined in: residency/report.ts:38

Edge of one grid square, world units — what the coordinates above scale by.


delivery: Record<string, CellDelivery>

Defined in: residency/report.ts:89

Per cell: where its last delivery spent its time, and whether the ask for it found readiness waiting. The phases run between frames, which is why no frame profiler holds them and why a total is not a hitch.


desiredCells: string[]

Defined in: residency/report.ts:40


lastDemandToResidentMs: number

Defined in: residency/report.ts:65


loadCount: number

Defined in: residency/report.ts:54


loadingCells: string[]

Defined in: residency/report.ts:52


persistentEntities: number

Defined in: residency/report.ts:81

Live entities the persistent world owns; residency never touches these.


persistentHandles: number[]

Defined in: residency/report.ts:83

Their handles. Unchanged for the life of the world — that is the claim.


prefetchCells: string[]

Defined in: residency/report.ts:42

Cells any source is close enough to speculate about.


prefetchHits: number

Defined in: residency/report.ts:63

What demand FOUND, counted the instant it arrived. See WorldStreamerStatus.


prefetchMisses: number

Defined in: residency/report.ts:64


prefetchRequests: number

Defined in: residency/report.ts:59

Of those preparations, the ones begun before anything asked for the cell.


prepareCount: number

Defined in: residency/report.ts:56


preparedCells: string[]

Defined in: residency/report.ts:45

Ready, owning assets, and holding nothing the world can see.


preparedWithRenderClaim: string[]

Defined in: residency/report.ts:48

Of those, the ones holding a render-program claim. A prepared cell with none was readied by a host that has no renderer to ready.


renderClaims: Record<string, RenderReadinessStamp & object>

Defined in: residency/report.ts:51

Each of those claims, and how often publication found one stale. Absent from the map = that cell holds none.


residentCells: string[]

Defined in: residency/report.ts:43


sourceCount: number

Defined in: residency/report.ts:39


streamed: boolean

Defined in: residency/report.ts:27

False when this build has no cooked world; every other field is empty.


unloadCount: number

Defined in: residency/report.ts:55


unloadingCells: string[]

Defined in: residency/report.ts:53