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AnimatorMask

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Defined in: animation/animatorMask.ts:22

Which subtrees of the animated entity a layer may write.

paths: string[]

Defined in: animation/animatorMask.ts:29

Each names a subtree by childPath, its own root included; the empty path is the whole rig, and no paths admits nothing — a layer switched off, which having no mask at all does not mean. Named the CLIP’s way like everything a controller says, and translated by the rig’s avatar.