WorldCell
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Defined in: residency/cells.ts:16
One cooked cell: an additive scene, and the ground it covers.
Properties
Section titled “Properties”entityCount
Section titled “entityCount”entityCount:
number
Defined in: residency/cells.ts:34
Authored entities inside, for a report that can be checked against the world.
maxX:
number
Defined in: residency/cells.ts:31
maxZ:
number
Defined in: residency/cells.ts:32
minX:
number
Defined in: residency/cells.ts:29
The ground it covers, world units. The grid square UNIONED with where its content actually is: a cell is asked for by distance to this box, and a prop hanging over the edge is part of the place the box stands for.
minZ:
number
Defined in: residency/cells.ts:30
name:
string
Defined in: residency/cells.ts:18
Registered scene name — what SceneManager is asked to bring up.
path:
string
Defined in: residency/cells.ts:20
Where its document ships, package-relative.
rootCount
Section titled “rootCount”rootCount:
number
Defined in: residency/cells.ts:36
Top-level authored entities inside — each one a residency atom.
x:
number
Defined in: residency/cells.ts:22
Grid coordinate on the XZ plane.
z:
number
Defined in: residency/cells.ts:23