SpriteMaskData
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Defined in: ecs/component.generated.ts:1732
The fields of the engine’s SpriteMask component, generated from
the C++ struct so the two shapes cannot drift.
Properties
Section titled “Properties”alphaCutoff
Section titled “alphaCutoff”alphaCutoff:
number
Defined in: ecs/component.generated.ts:1733
enabled
Section titled “enabled”enabled:
boolean
Defined in: ecs/component.generated.ts:1737
limitRange
Section titled “limitRange”limitRange:
boolean
Defined in: ecs/component.generated.ts:1734
rangeEndLayer
Section titled “rangeEndLayer”rangeEndLayer:
number
Defined in: ecs/component.generated.ts:1735
rangeEndOrder
Section titled “rangeEndOrder”rangeEndOrder:
number
Defined in: ecs/component.generated.ts:1736