blend2DWeights
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blend2DWeights(
blend,x,y,out):void
Defined in: animation/motion.ts:535
Gradient-band weights, normalized to sum to one: each point keeps what the
neighbour nearest to pushing it out leaves it. That puts a sample standing on a
clip entirely on that clip, and holds one outside the hull by its nearest edge
rather than letting it fall to nothing. Only weight is written.
Parameters
Section titled “Parameters”number
number
object[]
Returns
Section titled “Returns”void