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StaticBatchGroup

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Defined in: render/staticBatch.ts:300

One merged mesh, as the report states it.

bytes: number

Defined in: render/staticBatch.ts:308

Bytes of vertex and index data the merged mesh holds (the copy the merge costs).


drawsBefore: number

Defined in: render/staticBatch.ts:310

What drawing the parts took: one per distinct mesh range, plus the instancing the renderer already did.


entity: number

Defined in: render/staticBatch.ts:302

The entity that now draws the merged mesh.


parts: number[]

Defined in: render/staticBatch.ts:304

The meshes folded into it.


triangles: number

Defined in: render/staticBatch.ts:306


vertices: number

Defined in: render/staticBatch.ts:305