SpinePoseTotals
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Defined in: spine/spineSceneDiagnostics.ts:92
A frame’s posing, summed over every loaded runtime.
Properties
Section titled “Properties”logicalUpdates
Section titled “logicalUpdates”logicalUpdates:
number
Defined in: spine/spineSceneDiagnostics.ts:93
meshExtractions
Section titled “meshExtractions”meshExtractions:
number
Defined in: spine/spineSceneDiagnostics.ts:97
Per (entity, CAMERA): a scene drawn by two cameras extracts twice.
renderCulled
Section titled “renderCulled”renderCulled:
number
Defined in: spine/spineSceneDiagnostics.ts:99
Per (entity, CAMERA) too — camera declines, not entities culled.
worldAlreadyCurrent
Section titled “worldAlreadyCurrent”worldAlreadyCurrent:
number
Defined in: spine/spineSceneDiagnostics.ts:95
worldMaterializations
Section titled “worldMaterializations”worldMaterializations:
number
Defined in: spine/spineSceneDiagnostics.ts:94