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SpinePoseTotals

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Defined in: spine/spineSceneDiagnostics.ts:92

A frame’s posing, summed over every loaded runtime.

logicalUpdates: number

Defined in: spine/spineSceneDiagnostics.ts:93


meshExtractions: number

Defined in: spine/spineSceneDiagnostics.ts:97

Per (entity, CAMERA): a scene drawn by two cameras extracts twice.


renderCulled: number

Defined in: spine/spineSceneDiagnostics.ts:99

Per (entity, CAMERA) too — camera declines, not entities culled.


worldAlreadyCurrent: number

Defined in: spine/spineSceneDiagnostics.ts:95


worldMaterializations: number

Defined in: spine/spineSceneDiagnostics.ts:94