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sampleTimeline

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sampleTimeline(asset, time, rootEntity, deps, opts?): void

Defined in: timeline/TimelineEvaluator.ts:171

Evaluate every property track at time and write the results to the world. P1 covers property tracks only; spine/audio/spriteAnim/activation side-effects land in P3/P4. Each track touches one component on one resolved entity, so it reads/writes that component once (all channels folded into a single set).

TimelineAsset

number

number

SampleDeps

SampleOptions

void