跳转到内容

PlaythroughData

此内容尚不支持你的语言。

Defined in: gameplay/Playthrough.ts:30

The facts a game publishes about itself, by its own names. Open rather than a fixed set: cores and gate belong to one game, and an engine that named them would be designing every other game’s progression.

facts: Record<string, PlaythroughValue>

Defined in: gameplay/Playthrough.ts:31