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TransformData

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Defined in: ecs/component.generated.ts:1870

The fields of the engine’s Transform component, generated from the C++ struct so the two shapes cannot drift.

position: Vec3

Defined in: ecs/component.generated.ts:1871


rotation: Quat

Defined in: ecs/component.generated.ts:1872


scale: Vec3

Defined in: ecs/component.generated.ts:1873


worldPosition: Vec3

Defined in: ecs/component.generated.ts:1874


worldRotation: Quat

Defined in: ecs/component.generated.ts:1875


worldScale: Vec3

Defined in: ecs/component.generated.ts:1876