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BakeMobility

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Defined in: lightmap/mobility.ts:18

What an entity’s physics components say about whether it stays put.

optional bodyType?: BodyType

Defined in: lightmap/mobility.ts:22

Its RigidBody3D’s bodyType, when it has one.


optional characterController?: boolean

Defined in: lightmap/mobility.ts:20

It carries a CharacterController3D, which exists to walk.