AnimatorEventPayload
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Defined in: animation/animatorEvent.ts:32
One event a clip declared, and who it happened to.
The payload is two scalars rather than an open object: what crosses this bus
is also what a compiled system reads, and a shape that varies per clip has no
layout to bake in. A clip states them as value and text on the event.
Properties
Section titled “Properties”entity
Section titled “entity”entity:
number
Defined in: animation/animatorEvent.ts:34
The animated entity — the character this happened to.
name:
string
Defined in: animation/animatorEvent.ts:36
The event’s name as the clip declared it (footstep, hit).
text:
string
Defined in: animation/animatorEvent.ts:40
Its string payload; empty when the clip states none.
value:
number
Defined in: animation/animatorEvent.ts:38
Its numeric payload; 0 when the clip states none.