Physics3DConfig
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Defined in: physics3d/Physics3DSystem.ts:33
Properties
Section titled “Properties”collisionSteps
Section titled “collisionSteps”collisionSteps:
number
Defined in: physics3d/Physics3DSystem.ts:39
fixedTimestep
Section titled “fixedTimestep”fixedTimestep:
number
Defined in: physics3d/Physics3DSystem.ts:38
gravity
Section titled “gravity”gravity:
object
Defined in: physics3d/Physics3DSystem.ts:37
x:
number
y:
number
z:
number
layerMasks?
Section titled “layerMasks?”
optionallayerMasks?:number[]
Defined in: physics3d/Physics3DSystem.ts:36
Layer i collides with layer j when bit j of layerMasks[i] is set AND bit
i of layerMasks[j] is. Absent leaves every layer colliding with all.
maxBodies
Section titled “maxBodies”maxBodies:
number
Defined in: physics3d/Physics3DSystem.ts:41
pixelsPerUnit
Section titled “pixelsPerUnit”pixelsPerUnit:
number
Defined in: physics3d/Physics3DSystem.ts:40