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Occluder

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const Occluder: BuiltinComponentDef<OccluderData>

Defined in: ecs/component.ts:953

A box sight does not pass through: what stands behind it is not collected, and the picture is unchanged. Authored, not taken from the geometry beside it — the box has to lie INSIDE the wall, and bounds that contain a mesh claim the air at its corners, where things would stop being drawn in front of the player.