DragonBonesAssetInfo
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Defined in: dragonbones/loadDragonBonesScene.ts:69
What phase 1 fetched for one skeleton/atlas pair.
Properties
Section titled “Properties”atlasJson
Section titled “atlasJson”atlasJson:
string
Defined in: dragonbones/loadDragonBonesScene.ts:71
skeletonData
Section titled “skeletonData”skeletonData:
string|Uint8Array<ArrayBufferLike>
Defined in: dragonbones/loadDragonBonesScene.ts:70
textureId
Section titled “textureId”textureId:
number
Defined in: dragonbones/loadDragonBonesScene.ts:74
The uploaded page’s id, or -1 when the image could not be loaded — the armature still poses, it just draws untextured, which is visible.