跳转到内容

SpineAnimationDriver

此内容尚不支持你的语言。

Defined in: animation/Animator.ts:110

Minimal channel the Animator uses to drive Spine, kept here so the animation core does not depend on the optional spine module. SpineManager satisfies it structurally; SpinePlugin injects it via AnimatorController.setSpineDriver.

setAnimation(entity, animation, loop): void

Defined in: animation/Animator.ts:111

number

string

boolean

void