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SpineAnimationDriver

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Defined in: animation/Animator.ts:92

Minimal channel the Animator uses to drive Spine, kept here so the animation core does not depend on the optional spine module. SpineManager satisfies it structurally; SpinePlugin injects it via AnimatorController.setSpineDriver.

setAnimation(entity, animation, loop): void

Defined in: animation/Animator.ts:93

number

string

boolean

void