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collapseInstance

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collapseInstance(prefab, prefabRef, expanded, loadPrefab?): PrefabInstanceDelta

Defined in: prefab/sceneInstance.ts:222

Collapse expanded instance entities back to a delta. diffAgainstSource yields the override list + the structural buckets (untracked → added, orphanedSourceIds → removed), with added parents recorded by stable id.

PrefabData

string

readonly ProcessedEntity[]

SyncPrefabResolver = NO_NESTED

PrefabInstanceDelta