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Cast3DHit

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Defined in: physics3d/Physics3DQueries.ts:14

Where a cast met something, in world units.

entity: number

Defined in: physics3d/Physics3DQueries.ts:15


fraction: number

Defined in: physics3d/Physics3DQueries.ts:17

How far along the cast, 0..1.


normalX: number

Defined in: physics3d/Physics3DQueries.ts:21


normalY: number

Defined in: physics3d/Physics3DQueries.ts:22


normalZ: number

Defined in: physics3d/Physics3DQueries.ts:23


x: number

Defined in: physics3d/Physics3DQueries.ts:18


y: number

Defined in: physics3d/Physics3DQueries.ts:19


z: number

Defined in: physics3d/Physics3DQueries.ts:20