AnimatorRootMotion
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constAnimatorRootMotion:ComponentDef<AnimatorRootMotionData>
Defined in: animation/animatorRootMotion.ts:55
Publishes what the active animation asks to move, for gameplay to hand to a character controller. Add it to a character whose animations drive movement; without it, a root-motion state still refuses to pose the character’s own Transform — it simply plays on the spot.