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Filters

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const Filters: object

Defined in: filters.ts:61

getColorMatrixShader: () => number

number

brightnessMatrix(value): number[]

number

number[]

colorMatrixUniforms(matrix): Record<string, number[]>

Maps a 20-element (5x4 row-major) color matrix onto the shader’s params: four row vec4s plus the offset column. Apply with Material.setUniform.

number[]

Record<string, number[]>

contrastMatrix(value): number[]

number

number[]

grayscaleMatrix(): number[]

number[]

identityMatrix(): number[]

number[]

invertMatrix(): number[]

number[]

saturationMatrix(value): number[]

number

number[]

sepiaMatrix(): number[]

number[]

core-render.ts

Rendering + graphics surface.

Draw / Material / Geometry / PostProcess / Renderer APIs, render-pipeline composition, render textures, frame capture, filters, graphics primitives, texture parameters, and camera utilities.

Re-exported wholesale by core.ts.