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MeshRendererGeometry

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Defined in: ecs/component.ts:990

Local-space geometry of a MeshRenderer renderable (triangle list, indexed). positions is x,y pairs; uvs is u,v pairs (default 0,0); colors is r,g,b,a floats (0-1) per vertex (default white). Uploaded via meshRenderer_setGeometry, which validates indices engine-side.

optional colors?: number[]

Defined in: ecs/component.ts:993


indices: number[]

Defined in: ecs/component.ts:994


positions: number[]

Defined in: ecs/component.ts:991


optional uvs?: number[]

Defined in: ecs/component.ts:992