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BusDuckRule

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Defined in: audio/AudioMixer.ts:17

Sidechain ducking rule: while trigger carries signal, the target bus’s duck stage ramps to amount; when it falls silent, it ramps back to 1.

amount: number

Defined in: audio/AudioMixer.ts:20

Duck level 0..1 while the trigger bus is active.


optional attack?: number

Defined in: audio/AudioMixer.ts:22

Ramp-down time constant in seconds (default 0.05).


optional release?: number

Defined in: audio/AudioMixer.ts:24

Ramp-up time constant in seconds (default 0.4).


optional threshold?: number

Defined in: audio/AudioMixer.ts:26

RMS level (0..1) above which the trigger counts as active (default 0.003).


trigger: string

Defined in: audio/AudioMixer.ts:18