DecalBakeOptions
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Defined in: decal/bake.ts:93
A decal’s geometry: the surface under a projector, cut to its box. Ordinary triangles, so nothing downstream — lighting, shadows, instancing, culling, picking — has to learn what a decal is; what wins it against the surface it was cut from is the depth bias its material carries.
Pre-1.0: the cut follows what an authoring panel needs.
Properties
Section titled “Properties”facing?
Section titled “facing?”
optionalfacing?:number
Defined in: decal/bake.ts:95
How far from facing the projector a surface may be.
DEFAULT_FACING_COSINE