TileGridParams
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Defined in: tilemap/tileGeometry.ts:29
The layout inputs a cell placement needs — a subset of the TilemapLayer component.
Properties
Section titled “Properties”hexSideLength?
Section titled “hexSideLength?”
optionalhexSideLength?:number
Defined in: tilemap/tileGeometry.ts:35
Hex edge length in px along the stagger axis (0 → tileHeight/2). Hex only.
orientation
Section titled “orientation”orientation:
number
Defined in: tilemap/tileGeometry.ts:31
0 orthogonal · 1 isometric · 2 staggered · 3 hexagonal.
staggerAxisX?
Section titled “staggerAxisX?”
optionalstaggerAxisX?:boolean
Defined in: tilemap/tileGeometry.ts:37
staggerAxis === X: columns stagger (else rows). Staggered + hex.
staggerIndexEven?
Section titled “staggerIndexEven?”
optionalstaggerIndexEven?:boolean
Defined in: tilemap/tileGeometry.ts:39
staggerIndex === Even carries the half-cell shift (else odd). Staggered + hex.
tileHeight
Section titled “tileHeight”tileHeight:
number
Defined in: tilemap/tileGeometry.ts:33
tileWidth
Section titled “tileWidth”tileWidth:
number
Defined in: tilemap/tileGeometry.ts:32