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TileGridParams

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Defined in: tilemap/tileGeometry.ts:29

The layout inputs a cell placement needs — a subset of the TilemapLayer component.

optional hexSideLength?: number

Defined in: tilemap/tileGeometry.ts:35

Hex edge length in px along the stagger axis (0 → tileHeight/2). Hex only.


orientation: number

Defined in: tilemap/tileGeometry.ts:31

0 orthogonal · 1 isometric · 2 staggered · 3 hexagonal.


optional staggerAxisX?: boolean

Defined in: tilemap/tileGeometry.ts:37

staggerAxis === X: columns stagger (else rows). Staggered + hex.


optional staggerIndexEven?: boolean

Defined in: tilemap/tileGeometry.ts:39

staggerIndex === Even carries the half-cell shift (else odd). Staggered + hex.


tileHeight: number

Defined in: tilemap/tileGeometry.ts:33


tileWidth: number

Defined in: tilemap/tileGeometry.ts:32