tilemapSource
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tilemapSource(
assets,ref):LoadedTilemapSource|undefined
Defined in: tilemap/tilesetCache.ts:79
The map ref names in this realm — object groups, tile properties, collision
ids, the parsed layers.
Takes the Assets to ask: a map belongs to the realm that loaded it, and an editor world beside a play world is two of them.
Parameters
Section titled “Parameters”assets
Section titled “assets”Assets | null | undefined
string
Returns
Section titled “Returns”LoadedTilemapSource | undefined