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tilemapSource

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tilemapSource(assets, ref): LoadedTilemapSource | undefined

Defined in: tilemap/tilesetCache.ts:79

The map ref names in this realm — object groups, tile properties, collision ids, the parsed layers.

Takes the Assets to ask: a map belongs to the realm that loaded it, and an editor world beside a play world is two of them.

Assets | null | undefined

string

LoadedTilemapSource | undefined