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NavGeometry

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Defined in: ai/nav/navGeometry.ts:33

World-space triangle soup: verts is vertexCount * 3 floats.

bodyCount: number

Defined in: ai/nav/navGeometry.ts:38

How many bodies went into it — zero is the difference between “baked an empty world” and “baked a world with no static geometry in it”.


indices: Uint32Array

Defined in: ai/nav/navGeometry.ts:35


verts: Float32Array

Defined in: ai/nav/navGeometry.ts:34