TilemapLayer
constTilemapLayer:BuiltinComponentDef<TilemapLayerData>
Defined in: ecs/component.ts:1043
One layer of a tile lattice: cellSize is its step in world units, and
orientation with the stagger fields cover isometric and hex, so it is not
only a square grid. The tiles are in a referenced .estileset rather than
here — render, collision and tile animation all derive from that.