Skip to content

TileFlags

Defined in: tilemap/tileBits.ts:23

The three orientation bits a cell can carry (Tiled H/V/anti-diagonal).

flipD: boolean

Defined in: tilemap/tileBits.ts:26


flipH: boolean

Defined in: tilemap/tileBits.ts:24


flipV: boolean

Defined in: tilemap/tileBits.ts:25