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CollisionMaterial

Defined in: tilemap/collisionPalette.ts:32

A collision layer’s whole-layer physics material (absent = engine default).

optional density?: number

Defined in: tilemap/collisionPalette.ts:35


optional friction?: number

Defined in: tilemap/collisionPalette.ts:33


optional restitution?: number

Defined in: tilemap/collisionPalette.ts:34