PrismaticJointData
Defined in: physics/PhysicsComponents.ts:305
Properties
Section titled “Properties”anchorA
Section titled “anchorA”anchorA:
Vec2
Defined in: physics/PhysicsComponents.ts:307
anchorB
Section titled “anchorB”anchorB:
Vec2
Defined in: physics/PhysicsComponents.ts:308
axis:
Vec2
Defined in: physics/PhysicsComponents.ts:309
collideConnected
Section titled “collideConnected”collideConnected:
boolean
Defined in: physics/PhysicsComponents.ts:319
connectedEntity
Section titled “connectedEntity”connectedEntity:
number
Defined in: physics/PhysicsComponents.ts:306
dampingRatio
Section titled “dampingRatio”dampingRatio:
number
Defined in: physics/PhysicsComponents.ts:312
enabled
Section titled “enabled”enabled:
boolean
Defined in: physics/PhysicsComponents.ts:320
enableLimit
Section titled “enableLimit”enableLimit:
boolean
Defined in: physics/PhysicsComponents.ts:313
enableMotor
Section titled “enableMotor”enableMotor:
boolean
Defined in: physics/PhysicsComponents.ts:316
enableSpring
Section titled “enableSpring”enableSpring:
boolean
Defined in: physics/PhysicsComponents.ts:310
hertz:
number
Defined in: physics/PhysicsComponents.ts:311
lowerTranslation
Section titled “lowerTranslation”lowerTranslation:
number
Defined in: physics/PhysicsComponents.ts:314
maxMotorForce
Section titled “maxMotorForce”maxMotorForce:
number
Defined in: physics/PhysicsComponents.ts:317
motorSpeed
Section titled “motorSpeed”motorSpeed:
number
Defined in: physics/PhysicsComponents.ts:318
upperTranslation
Section titled “upperTranslation”upperTranslation:
number
Defined in: physics/PhysicsComponents.ts:315