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DistanceJointData

Defined in: physics/PhysicsComponents.ts:269

anchorA: Vec2

Defined in: physics/PhysicsComponents.ts:271


anchorB: Vec2

Defined in: physics/PhysicsComponents.ts:272


collideConnected: boolean

Defined in: physics/PhysicsComponents.ts:283


connectedEntity: number

Defined in: physics/PhysicsComponents.ts:270


dampingRatio: number

Defined in: physics/PhysicsComponents.ts:276


enabled: boolean

Defined in: physics/PhysicsComponents.ts:284


enableLimit: boolean

Defined in: physics/PhysicsComponents.ts:277


enableMotor: boolean

Defined in: physics/PhysicsComponents.ts:280


enableSpring: boolean

Defined in: physics/PhysicsComponents.ts:274


hertz: number

Defined in: physics/PhysicsComponents.ts:275


length: number

Defined in: physics/PhysicsComponents.ts:273


maxLength: number

Defined in: physics/PhysicsComponents.ts:279


maxMotorForce: number

Defined in: physics/PhysicsComponents.ts:281


minLength: number

Defined in: physics/PhysicsComponents.ts:278


motorSpeed: number

Defined in: physics/PhysicsComponents.ts:282