PhysicsEventType
constPhysicsEventType:object
Defined in: physics/PhysicsEventBridge.ts:30
The event types the physics bridge emits. Open strings, like every other
producer’s — these constants exist so the editor’s palette and game code spell
them the same way (mirrors UIEventType).
Type Declaration
Section titled “Type Declaration”CollisionEnter
Section titled “CollisionEnter”
readonlyCollisionEnter:"collision_enter"='collision_enter'
CollisionExit
Section titled “CollisionExit”
readonlyCollisionExit:"collision_exit"='collision_exit'
CollisionHit
Section titled “CollisionHit”
readonlyCollisionHit:"collision_hit"='collision_hit'
TriggerEnter
Section titled “TriggerEnter”
readonlyTriggerEnter:"trigger_enter"='trigger_enter'
TriggerExit
Section titled “TriggerExit”
readonlyTriggerExit:"trigger_exit"='trigger_exit'